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61. [VIDEO] - Nemesis on duty - in Crime and Punishment [original thread]
Thats pretty cool. Even enough inties can take down a BS... ---------------------------------- Stop screwing up whats currently in the game and add the new content that was promised months ago. Thanks.
- by Point Blank - at 2004.08.28 18:45:00
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62. Want to train ALL of the new Gunnery skills??? - in Skill Discussions [original thread]
Edited by: Point Blank on 27/08/2004 04:28:43 6 days for rank 1 to 5? Sucks having to train things your character isnt good at. ---------------------------------- Stop screwing up whats currently in the game and add the new content that w...
- by Point Blank - at 2004.08.27 04:27:00
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63. Want to train ALL of the new Gunnery skills??? - in Skill Discussions [original thread]
Edited by: Point Blank on 27/08/2004 04:28:43 6 days for rank 1 to 5? Sucks having to train things your character isnt good at. ---------------------------------- Stop screwing up whats currently in the game and add the new content that w...
- by Point Blank - at 2004.08.27 04:27:00
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64. New Gunnery Skills - in Skill Discussions [original thread]
Originally by: Nerhtal Al'Thali bah point i got 20 perc (22 with learning 5) and 23 will (25.3 w/L5) wish it was the other way around though and most of all i wish it hadnt taken me so bloody long to train learning to 5 (had them at 3 for ...
- by Point Blank - at 2004.08.27 04:03:00
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65. New Gunnery Skills - in Skill Discussions [original thread]
Originally by: Nerhtal Al'Thali bah point i got 20 perc (22 with learning 5) and 23 will (25.3 w/L5) wish it was the other way around though and most of all i wish it hadnt taken me so bloody long to train learning to 5 (had them at 3 for ...
- by Point Blank - at 2004.08.27 04:03:00
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66. New Gunnery Skills - in Skill Discussions [original thread]
Originally by: Tripoli My days as a skill collector just got a lot more interesting. Sitting at 152 at the moment...and I've now got a LOT of BIG prereqs to train. hehe, I hope youve got 23.1 perc and 20.9 willpower like me for those...
- by Point Blank - at 2004.08.25 20:09:00
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67. New Gunnery Skills - in Skill Discussions [original thread]
Originally by: Tripoli My days as a skill collector just got a lot more interesting. Sitting at 152 at the moment...and I've now got a LOT of BIG prereqs to train. hehe, I hope youve got 23.1 perc and 20.9 willpower like me for those...
- by Point Blank - at 2004.08.25 20:09:00
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68. please balance out the prim & sec attrib needed for skills !!!!!!!!!!! - in Skill Discussions [original thread]
I say we leave it all where it is unless the devs want to do number 3 in the thread starters list. I have 23.1 perception and 20.9 will power, so anything using those attributes is gonna get slaughtered by my character. Specialized gunnery skill...
- by Point Blank - at 2004.08.25 20:01:00
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69. please balance out the prim & sec attrib needed for skills !!!!!!!!!!! - in Skill Discussions [original thread]
I say we leave it all where it is unless the devs want to do number 3 in the thread starters list. I have 23.1 perception and 20.9 will power, so anything using those attributes is gonna get slaughtered by my character. Specialized gunnery skill...
- by Point Blank - at 2004.08.25 20:01:00
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70. Milestone Achieved: 20 Million Skill Points! - in Skill Discussions [original thread]
Edited by: Point Blank on 25/08/2004 19:57:08 I must say I am awed and stupified by that large number there. Congrats from me, as well. This character, properly outfitted, will aquire gunnery skills, ship skills, and missiles skills like your...
- by Point Blank - at 2004.08.25 19:54:00
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71. Milestone Achieved: 20 Million Skill Points! - in Skill Discussions [original thread]
Edited by: Point Blank on 25/08/2004 19:57:08 I must say I am awed and stupified by that large number there. Congrats from me, as well. This character, properly outfitted, will aquire gunnery skills, ship skills, and missiles skills like your...
- by Point Blank - at 2004.08.25 19:54:00
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72. Lasers in combat - in Ships and Modules [original thread]
Originally by: Cruz Edited by: Cruz on 22/08/2004 00:58:13 ummmmmm no... First of all, your mixing and matching medium range lasers with long range lasers = BAD IDEA, no damage that way Secondly, your using 2 large armor reps on a a...
- by Point Blank - at 2004.08.22 08:19:00
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73. Lasers in combat - in Ships and Modules [original thread]
Originally by: Cruz Edited by: Cruz on 22/08/2004 00:58:13 ummmmmm no... First of all, your mixing and matching medium range lasers with long range lasers = BAD IDEA, no damage that way Secondly, your using 2 large armor reps on a a...
- by Point Blank - at 2004.08.22 08:19:00
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74. Training Ore Thievery skill to level 5 - in Crime and Punishment [original thread]
Edited by: Point Blank on 01/08/2004 02:33:38 Thanks for telling all of us that youre a loser. why dont you do something constructive, like mine your own ore. I guess being a loser isnt very hard. You have that skill to 5 already. And its rank...
- by Point Blank - at 2004.08.01 02:31:00
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75. Training Ore Thievery skill to level 5 - in Crime and Punishment [original thread]
Edited by: Point Blank on 01/08/2004 02:33:38 Thanks for telling all of us that youre a loser. why dont you do something constructive, like mine your own ore. I guess being a loser isnt very hard. You have that skill to 5 already. And its rank...
- by Point Blank - at 2004.08.01 02:31:00
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76. Sentry-exploit or unknown agent type? - in Crime and Punishment [original thread]
Edited by: Point Blank on 11/07/2004 17:22:03 How about we try this: Tell us how to "tank" sentries. If you cant dampen them, you sure as hell shouldnt be able to "tank" against them either. I am sure they do a massive load of every damage typ...
- by Point Blank - at 2004.07.11 17:20:00
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77. Sentry-exploit or unknown agent type? - in Crime and Punishment [original thread]
Edited by: Point Blank on 11/07/2004 17:22:03 How about we try this: Tell us how to "tank" sentries. If you cant dampen them, you sure as hell shouldnt be able to "tank" against them either. I am sure they do a massive load of every damage typ...
- by Point Blank - at 2004.07.11 17:20:00
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78. Corpses should show evidence of implants if they existed - in Crime and Punishment [original thread]
Originally by: Yahweh No no, nothing about harvesting them. We just want to know if the popsicle we scooped to our cargo bay cost you 1 million or 60 million. And I think you ganktastic griefers should get as little info and remnants as ...
- by Point Blank - at 2004.07.05 17:58:00
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79. Corpses should show evidence of implants if they existed - in Crime and Punishment [original thread]
Originally by: Yahweh No no, nothing about harvesting them. We just want to know if the popsicle we scooped to our cargo bay cost you 1 million or 60 million. And I think you ganktastic griefers should get as little info and remnants as ...
- by Point Blank - at 2004.07.05 17:58:00
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80. heavy drones STILL wtfpwn my frig - in Ships and Modules [original thread]
Originally by: Gariuys nerf is such a overused word. Try "balance tuning" or "game mechanics improvements" or something. Its not balance tuning or game mechanics improvement. Nerf implies a fck up, an unbalance, an uneeded or unwanted un...
- by Point Blank - at 2004.07.03 01:07:00
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